Aspect Miracles
| Level | Description |
|---|---|
| 0 | Easy for Everyone |
| 1 | High-level Human |
| 2 | World Record |
| 3 | Improbable Feats |
| 4 | Very Improbable |
| 5 | Impossible for Humans |
| 6 | Universally Improbable |
| 7 | Impossible for Anyone (local) |
| 8 | Impossible for Anyone (non-local) |
| 9 | Fabled (anything) |
Domain Miracles
| Level | Description |
|---|---|
| 0 | Estate-driven divinations |
| 1 | Ghost Miracles |
| 2 | Lesser Divinations |
| 3 | Lesser Preservations |
| 4 | Lesser Creations |
| 5 | Lesser Destructions and Major Divinations |
| 6 | Lesser Changes and Major Preservations |
| 7 | Major Creations |
| 8 | Major Destructions |
| 9 | Major Changes |
Realm Miracles
Act like Domain miracles, but affect the Realm (and are all aspects, not just your Domain).
Spirit Miracles
Spirit works differently. See character creation for a full description. Spirit miracles can be used in place of other MPs when working through an anchor.
Word of Command: 8 MP of a single type.
Note: A word of command hurts to cast. Do not take casting
this lightly.